To some up this game in as few words as possible, I would have to say this game is a chore. The biggest problem for me was the fact that the screen size for the game was too large and this prevented me from seeing everything that I needed to see to beat a level properly. Then you had the item store that took away the feel that this was a puzzle game. If I needed a material I could just buy it from the store and take the cheap road out. The tutorial screen didn't really tell me how to play the game and the bacteria movement didn't add a challenge, it just added an annoyance. I could see potential in this game if it was just done properly.
A pretty good game but it does have some issues. The first issue that I noticed is that every time I went to the upgrade screen it would go and start playing the music while I had the music muted, which really isn't a real deal breaker but it did get annoying. What really made the game annoying was the fact that I could have a second or two to get out of the way of some obstetrical, but the game would go and register me as running into it causing. The last bug that might not be a bug are inaccessible coins that I couldn't get without the magnet power up or I would lose like a coin or tw that are over two objects in a column. Now that the bugs are out of the way lets move on to things that really should or shouldn't have been there. There should have been more of a tutorial screen to tell me what items did what and how to avoid certain objects, like the fact that the werewolf is invincible, but can't run into stalls. There should be a regular multiplier for chaining coins together or take out the little scale every time I pick up a string of coins, because it got kind of confusing to hear the scale and just see that my coins are going up at a normal rate and it got annoying afterwards to hear the scale after realizing it was meaningless. The posters should be taken out because they seem to be an ignore able target that is just used to get a few extra points. The last thing is to make whatever boss fight or enemies pop up a little sooner, because I found that I kept losing before I could reach whatever I was suppose to shoot at. Other than that it was a pretty good game that seems like it will have excellent sequels.
This was a very addictive game so addictive that I ended up playing till I destroyed every city, but addictive doesn't always mean good. The game had a pretty speedy start up. It was quick to earn enough money to purchase a good chunk of the cheap up-grades and all of the hero class zombies, but after that it took forever to earn the rest of the up-grades, not to mention keep my support items in a decent number of stock especially those canisters. Then there was the limited number of spaces for the hero zombies and the support items. There are four support items (five if you want to count the initial virus) along with eight (nine with new game+) hero zombies and you set the game up with eight hot key. I don't see why you couldn't have ten hot keys with the support items each having a spot and the hero zombies having a fifth spot. Then there is the disappointing new game+. After I beat mad the minimum requirements to beat the game I had one last city to destroy, why not go and fully destroy it then do the new game+, expecting to have all of the up-grades that I had unlocked and maybe the money I had earned, so I chugged along bought all the necessary support items and up-grades and finished off the game getting an saw the weird ending animation only to be shocked that the new game+ only let me keep the money I had left after beating the game. It was a complete and total let down seeing that I had lost everything just to have earned a new unlock able zombie. Don't call it a new game+ if your just going to give the player one stupid little thing that they have to use the meager amount of money they had left to unlock. I mean come on give me some kind of compensation if you are just going to lock up everything and force me to unlock everything again. I'm giving you three stars for an addictive game, but you would have gotten five if you wouldn't have jerked me around at the end.
I remember when this game first came out. It was fun, addicting, and great. The biggest thing that I loved about this game was the fact that when you got to the part where you fought multiple teams you were not ganged up on by every single computer on the map. Unfortunately what ever you did to the game changed that. As soon as I got to fighting two other teams where I couldn't kill them in one hit I noticed that they were ganging up on me. The game would have a blue and a green guy right next to each other or close enough that they should be attacking each other instead of going straight for me. It would seem that they would go completely out of their way to try to kill my guys. In example I was on a planet in one corner of the map and the other two computer would be on the two opposite corners of me. They would do anything and everything to go only after me. It was like they were on the same team. Then there was also a little glitch that had the computer aiming straight down and shooting the earth beneath them, sending them straight to outer space. As I said before, I loved this game. I'm giving you two and a half stars for the memory of what this game was and for the fact that the game was fair before you had to fight multiple teams.
An addicting game and fun to boot.
After about 30 minutes of nonstop play I have got to say this game is the best puzzle game I have ever played. The puzzles are difficult, but not hard enough to make me want to give up in disgust, The music melded perfectly with the game making it see more fun and for some reason reminding me of Chameleon Twist. I hope you make a sequel to this game and I will be watching in anticipation for it.
It came close to hitting my B.S. factor.
I thought this concept of the game was a pretty good idea, a gory puzzle version of Kirby was my first reaction. As I continued playing I noticed that the tiny little animals that would run around started running to bigger animals for protection. It became very old very quick and have to chase the little animals around started to aggravate me to the point of quitting, but I chose to continue playing. The game was very annoying towards the end, and those numerous annoying parts are why you are getting a 6.
A really great game with one major glitch.
This is a very addicting game that I haven't been able to stop playing. I have only been able to find one glitch that has really hindered the game play. When ever you are jumping cars coming towards you and if you jump then hit the opposite car while still in slow motion it will count as a death. Other than that glitch it was a really good game and I can't wait for the sequel.
An Amazing Game.
When I first played this game I lost, but then I came back. I lost again and I still came back. On the third time I won, and yet I still want to play this game over and over again. You have created a very addicting game that I think would make it big if you sold it. I would really love to see somewhat of a survival mode or a multiplayer mode. Again this is an amazingly addicting game that could make it big.
A poorly run game.
I swear this is the worst game I have ever played, yet for some strange reason I couldn't stop playing this game. For starters, it ran slowly. If the character moved, it would move/ react slowly, and when you died the death screen would take to long to transition back to the game. The music was very repetitive and got annoying. There needs to be a music toggle button to turn off the music. I'm going to give this game a 3 because it was a good idea and with a little maintenance it could become a very good game.
Good game with some slight problems.
This game is a good strategy game, but it had some problems.
First is the fact that Moral played to big of a part in battle. I could be just starting a battle, or just killed the enemy troop and my troop run away. It would be better if you beat an enemy troop the your troops moral raises.
The next is the fact that the charge option acts at random. I found that if I set up my troop to charge, then it wouldn't work.
The third problem is that it is almost impossible to continue an attack. I could set up an attack, but when ever I do it would force me to move my troops, it would always move the troop up. I would have to move another troop above the attacking troop to continue the attack, then deselect the troop and reposition it.
The last problem is the story mode, for it is way too short. You could have extended it by having the player pick a tribe, and then do each story going against each tribe. That would have doubled the story mode.
Again good game, but it could use the improvements.
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